inFamous 2 Beast Trailer Revealed

2 06 2011

One of my most anticipated titles for this year, inFamous 2, is just around the corner. I adored the original especially the ending which set the stage for a stellar sequel and so far from the trailers I have seen it does not seem to disappoint. These trailers revealed Cole’s new powers and locations among other things but what about the Beast and which Cole was destined to fight since the original inFamous? While we have seen glimpses of what appears to be the Beast we don’t truly know what we are up against, until now. In the newest trailer, which you can see below, we are given an indication of what Cole is up against and the type of destruction this Beast can cause.

See for yourselves …

Look for inFamous 2 on shelves June 7th 2011 exclusively for the PlayStation 3. Also stay tuned for a review of inFamous 2 right here at Beyond The D-Pad as I suspect I will be playing quite a lot.

Are you excited to play inFamous 2 or is there another title you are highly anticipating? Let us know in the comments section below.

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inFamous 2 Announced

14 07 2010

You probably read this title thinking, that’s old news and granted it is but my excitement over this announcement is so high that I could not help but share my enthusiasm even if it is considered late.

I heard this announcement along with everyone else days before E3 which is why I hesitated to write anything since so much was unknown and I had high hopes of playing or seeing more at E3.

Unfortunately Infamous 2 was not being shown at E3 at least for those with out an appointment. However even those that did have an appointment weren’t given much more than we already knew via the Game Informer cover article. Not being able to play or see any more information was one of my major disappointments of E3 as I absolutely loved inFamous as it was even in my top games of 2009 and I eagerly awaited an announcement for inFamous 2.

While not much is know we do know that along with a revision in design Cole will posses new powers, be exploring a new city and fighting against tougher more diverse enemies. Sucker Punch also has plans to make the city feel more inhabited while also improving and adding on to the traversing mechanic Unfortunately we will have to wait at least until 2011 but if your itching for more information then maybe these newly released screenshots will hold you over for the time being.

What would you like to see in the new inFamous?

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Game of The Year: 2009

16 02 2010

Well it’s that time of the year again, technically it’s past that time for most major blogs but that’s why this isn’t a ‘major’ blog. The main reason for the delay was I hadn’t played all of the blockbuster titles of 2009 and was going to attempt to play a few more but I figured that wouldn’t be fair to the other games I wasn’t able to play but more technically I didn’t play that game in 2009. I say that because I am certain not everyone will agree with my picks for Game of The Year and it’s not because I disliked a certain game it could very well be I have yet to play it.

I enjoy these types of reflection posts since for the most part we as gamers spend so much time and energy focusing on what’s new or upcoming that we sometimes neglect what we left in the past. This came apparent to me while looking at the games that released in 2009 and realizing just how many great games were released this past year. Its always difficult to differentiate my top games of the year or even of all time and how to pick these titles but for Game of The Year I factored in a few things like the amount of time I spent playing, overall presentation, my likeness for that title and impact on future titles just to name a few. I understand all of that can be subjective but for now that is what I choose to do since at the end of the day it is MY list. Anyways without further a do here are my games of the year 2009…

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Month in Review: July

4 08 2009

Despite July being a slow month for the site and gaming news in general I felt it still needed a wrap up post. The month was busy for me personally and with the busy fall just around the corner the small break was a welcomed change. If you have been busy like I have and haven’t had the chance to get your Beyond The D-Pad news then you are in the right place. This is where I recap all of the posts from the past month.  If you wanted a place to bookmark to see past months and where future months will be archived, that’s easy, just click right here. By all means don’t be such a stranger in the coming months. But for now here is the month that was July…

Demo Impressions: Fight Night Round 4 & Ghostbusters

Despite my busy schedule and complete infatuation with inFAMOUS I found the time to try out some overdue demos, below are my quick thoughts and impressions as I played through them. Fight Night Round 4 I am understandably late to the party on trying out this title but admittedly I was not overly hyped to play it. […]

InFamous Review

InFAMOUS is a sandbox-style third person action adventure game that is exclusive to the Playstation 3 and developed by Sucker Punch Productions who were previously behind the Sly Cooper series. In this game you take control of Cole MacGrath a bike messenger who survives a massive explosion that disables Empire City, a fictional world where […]

My Trials & Tribulations

I started this blog on a whim late last year without much direction or plan in search of finding some success in an industry I loved. I was unsure how to break through and just figured any action was better than no action. Of course I was hopeful this would lead to other opportunities so […]

As always we not only welcome but encourage your feedback on all of our posts. Do you have feedback, suggestions or simply want to leave a comment? Feel free to do so below via the comment section.

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InFamous Review

16 07 2009

Infamous Box Art

InFAMOUS is a sandbox-style third person action adventure game that is exclusive to the Playstation 3 and developed by Sucker Punch Productions who were previously behind the Sly Cooper series. In this game you take control of Cole MacGrath a bike messenger who survives a massive explosion that disables Empire City, a fictional world where the game takes place. This explosion caused a plague to develop thus forcing the military to quarantine the entire city. The blast subsequently granted Cole electrical based powers allowing him to traverse the city to reveal the conspiracy behind the blast and the origins of his powers while fighting off the resistance of various gangs and factions that are attempting to take over the city.

Can inFAMOUS successfully blend these aspects into an electrifying game, or will it simply be uninspiring? Continue reading to find out.

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