Modern Warfare 3 Announcement Trailer

4 06 2011

Not surprisingly Activision has revealed that a Call of Duty title will be released this November. The title will be Modern Warfare 3 a sequel to 2009’s hit Modern Warfare 2 developed by Infinity Ward which is now a shell of their former self. However this time around they will receive help from newly formed Sledgehammer Games as well as Raven Software in some aspect or another. It’s difficult to say if this co-development will affect the overall quality of the game, especially since Infinity Ward was widely considered the better of the two Call of Duty developers.

Although if the following trailer has anything to say about it then Modern Warfare 3 still looks to be an action packed thrill ride that will be enjoyed by many, including myself.

Check it out for yourselves…

Modern Warfare 3 will be releasing November 8th 2011 for the PlayStation 3, Xbox 360 and PC systems. You can pre-order from Amazon.com by clicking here.

Tell us what you think of the trailer or your thoughts on Modern Warfare 3 in general in the comments below.

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inFamous 2 Beast Trailer Revealed

2 06 2011

One of my most anticipated titles for this year, inFamous 2, is just around the corner. I adored the original especially the ending which set the stage for a stellar sequel and so far from the trailers I have seen it does not seem to disappoint. These trailers revealed Cole’s new powers and locations among other things but what about the Beast and which Cole was destined to fight since the original inFamous? While we have seen glimpses of what appears to be the Beast we don’t truly know what we are up against, until now. In the newest trailer, which you can see below, we are given an indication of what Cole is up against and the type of destruction this Beast can cause.

See for yourselves …

Look for inFamous 2 on shelves June 7th 2011 exclusively for the PlayStation 3. Also stay tuned for a review of inFamous 2 right here at Beyond The D-Pad as I suspect I will be playing quite a lot.

Are you excited to play inFamous 2 or is there another title you are highly anticipating? Let us know in the comments section below.





inFamous 2: Details & Release Date Revealed

18 03 2011

Sucker Punch and their 2 year secret

The Game Developers Conference (GDC) is just that, a conference for game developers, however each year we continue to see more and more game announcements and this year was no different. One of the more exciting announcements for me personally was in regards to one of my highly anticipated games of this year, inFamous 2.

Those that have followed me for very long know that I enjoy a good open world role playing game in the likes of Fallout 3 and that I absolutely adored the 2009 blockbuster hit inFamous. Therefore I was already looking forward to this title and not much more needed to be done or said in order for me to pre-order the game.

Sucker Punch however was holding on to one final knockout punch that they unleashed at GDC which is that inFamous 2 will feature user generated content. This user generated content will grant inFamous 2 players the ability to use the open world city, New Marais, Sucker Punch created as a foundation to create an endless amount of new missions then share them with the PlayStation community.

Creators will have access to the same set of characters, props and creatures via an accessible and robust editor – think Little Big Planet or ModNation Racers – that the developers had access to. Players can also easily test their missions within this seamless editor and eventually upload their level with a tagging feature again similar to Little Big Planet.

Once uploaded these user generated levels will show up in the world just like regular story missions. These missions can be sorted in game by highest rating, most played or even to show only those highlighted by Sucker Punch themselves. If you are not interested in a world filled with user generated story markers you can even filter all of the user generated levels to not show at all.

inFamous 2 Release Date

So if you are like me and are now eagerly awaiting the release date then you are in luck since Sucker Punch recently announced a release date, June 7th 2011, as well. A Hero Edition was also announced and will be available for $99.99. The Hero Edition includes the following:

  • Detailed 8.5″ Cole Statue
  • Replica Cole Sling Pack
  • inFamous DC Mini Comic
  • Collector’s Edition Soundtrack
  • inFamous 2 Super Voucher: Includes all pre-order bonuses and in-game content

Honestly June 7th can not come soon enough and I have already pre-ordered the Hero Edition despite not being much of a collector’s edition fan. I suggest you do the same as I have no doubt this will be a quality title that I for one will ultimately enjoy.

What are your thoughts on these announcements and inFamous 2 in general? Let me know in the comments below.





System Exclusives: Revisited

23 02 2011

I wrote not too long ago on how I saw the future of system exclusives slowly fading away. Since that article we have seen a few trends like the announcement of Insomniac Games going multiplatform and the more recent announcement that Valve is now developing for the PlayStation 3 that heavily supports my thoughts that system exclusives are becoming a thing of the past.

Instead what we are seeing take the place of system exclusives is exclusive content on par with what Sony and Electronic Arts so adamantly announced during E3 along with what Activision and Microsoft made sure to tie up with timed exclusive Call of Duty DLC.

We have already seen this model in action this year when Mass Effect 2, previously an Xbox 360 exclusive, released on the PlayStation 3 earlier this year. As well as when Dead Space Extraction was packaged with the PlayStation 3 version of Dead Space 2 or even on a smaller scale when Kratos was announced for Mortal Kombat exclusively on the PlayStation 3 version of the game.

This obviously excludes first party developers, in fact in this new model I see first party developers becoming more meaningful and much more important than they were in the past. Why? Because as these third party exclusives dry up the game console companies will need an alternate way to differentiate their console from the competition. Thus putting a larger emphasis on first party developers and forcing the game console companies to evaluate good talent and shore up what would be third party developers they believe will set their console apart.

I see this model continuing to flourish and eventually becoming the new wave that replaces system exclusives as companies realize that they need to be represented in both if not all of the current game console systems in order to be relevant and profitable in today’s crowded market while still giving a specific platform leverage.

How do you see the future of system exclusives?