E3 2010: Day Three Photos

21 07 2010

As I stated earlier I wanted to express my E3 experience as best I can but instead of simply listing my experience in text format I figured a sideshow of pictures I took throughout the day would best showcase this event. This is a continuation of some earlier posts Day Zero, Day One and Day Two— I apologize for the delay but still wanted to share.

These pictures do a wonderful job cataloging my day by showing you what I did and saw while also allowing you to see the rare sights of E3 first hand. I hope I was able to capture the experience and express my enjoyment through these pictures  as Day Three was the last day of E3. Enjoy!

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E3 2010: Day Two Photos

20 07 2010

As I stated earlier I wanted to express my E3 experience as best I can but instead of simply listing my experience in text format I figured a sideshow of pictures I took throughout the day would best showcase this event. This is a continuation of some earlier posts Day Zero and Day One — I apologize for the delay but still wanted to share.

These pictures do a wonderful job cataloging my day by showing you what I did and saw while also allowing you to see the rare sights of E3 first hand. Enjoy!

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Have a favorite picture or just would like to comment on a particular photo? Please do so in the comments below. Also be on the look out for more photos from Day 3.





E3 Hands On: NBA Jam (Wii)

14 07 2010

As with my previous two hands on impressions this game was also not announced at E3 this year however unlike the previous two games NBA Jam is not in 3D nor is it a PlayStation 3 exclusive.

NBA Jam is a remake of the classic 2 on 2 style over the top arcade game that will be releasing later this year for the Nintendo Wii. As someone who enjoys both basketball and over the top arcade games I have been anticipating this title for some time now but was also skeptical if EA could pull off the same feel and enjoyment of the arcade title.

My first opportunity to play was with another media individual against the computer. Before the game started an EA booth representative explained the basic controls before setting us loose. NBA Jam uses the nun chuck and the Wii remote – to jump for either shooting or blocking shots you flick the Wii remote up, to finish the shot, dunk or block a shot you jerk the Wii remote back down. The nun chuck is used for movement along with sprint, to pass you simply press the A button. After only a few possessions I easily grasped the basic controls allowing me to perform absurd passes that lead to acrobatic dunks.

The gameplay is fast paced with no actual defensive or offensive plays to call or execute. The entire offensive repertoire is pass, crossover, shoot and dunk. While defensively you can steal, shove and block shots but be careful not to goal tend. Although that may seem limited to some I found it had just enough depth but was also basic enough that it allowed you to focus on having fun.

So, it passed the fun test, but did it feel true to the original? Yes, I was actually surprised while playing just how authentic to the arcade title it actually felt. So much so that they actually brought back the famous announcer. The visual style also stays true to the original with crazy dunks and fast paced action however this time the heads of players are actual photographs. While we weren’t able to play with anything but the current NBA rosters I was told that historic duos from the arcade will make an appearance in this new title.

To sum up my experience I found my self through out the expo continually going back to play NBA Jam on multiple occasions as it was so easy to pick up and play while being extremely fun. After playing this title for myself my excitement for this title has been renewed and intensified. I can not wait to play more of NBA Jam and I will most certainly pick up this title for my dust covered Wii – which says it all.

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E3 2010: Day One Photos

28 06 2010

As I stated earlier I wanted to express my E3 experience as best I can but instead of simply listing my experience in text format I figured a sideshow of pictures I took throughout the day would best showcase this event.

These pictures do a wonderful job cataloging my day by showing you what I did and saw while also allowing you to see the rare sights of E3 first hand. Enjoy!

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Have a favorite picture or just would like to comment on a particular photo? Please do so in the comments below. Also be on the look out for more photos from days 2 and 3.





E3 2010: Day Zero Photos

27 06 2010

As I stated earlier I wanted to express my E3 experience as best I can but instead of simply listing my experience in text format I figured a sideshow of pictures I took throughout the day would best showcase this event.

These pictures do a wonderful job cataloging my day by showing you what I did and saw while also allowing you to see the rare sights of E3 first hand. Enjoy!

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Have a favorite picture or just would like to comment on a particular photo? Please do so in the comments below. Also be on the look out for more photos from days 1,2 and 3.





E3 Hands On: Killzone 3 in 3D

19 06 2010

Killzone 3 is yet another game that while not announced at E3 did have a significant presence at E3 where we were able to learn a lot. I first got a glimpse of the game during the Sony Press Conference via an on stage live demo in 3D. During that demo we were all informed that Killzone will not only be playable on the show floor but also be playable in 3D. At that moment I knew I had to try this title out and I am glad I did.

At the station I was able to play one of 3 different 20 minute demo sections,  I choose to play in the new snowy environment which consisted of ground combat as well as air combat.  Killzone 3 will feel similar to those that played Killzone 2, the controls and layout of the controls are the same although during the demo they did feel more twitchy than before. One of the main additions to the series is the introduction of jet packs for not only the enemies but yourself which I was told would carry over into multiplayer. Other additions include more advanced weaponry, wider variety of environments along with a unique and brutal melee system all of which were prominent in the demo.

Killzone 3 runs on the same engine that Killzone 2 ran on however it is fully enhanced and optimized allowing Killzone 3 to support full stereoscopic 3D gameplay. This 3D was easily one of the greatest and most dramatic aspects that I recognized during my 20 minute demo. Like I said previously I was skeptical about 3D gaming but just a few minutes into the demo Killzone 3 had me sitting in amazement on how well it looked graphically and how smooth it appeared to run. If nothing else this title will be one of the 3D games that showcases the ability and technology that will inevitably be our future. As with the other 3D games both the 2D and 3D versions of Killzone 3 will be on one Blu-Ray disks for the same price as regular new releases, an option while starting the game will allow you to pick either the 2D or 3D version depending on your TV options.

As for the story Killzone 3 is a direct continuation of Killzone 2 picking up immediately after Sev and Rico defeated Emperor Visari. Rico and Sev think the battle is over but now learn they have to fight a different kind of battle, one to escape the war ridden planet of Helghan. Since the death of Visari the entire Helghast army is in an upheaval determined to continue the vision he put forth whatever the cost may be. The ISA must fight to save their lives with limited supplies and no reinforcements while the opposition has upped the ante with more advanced and destructive weapons of their own.

During my time at E3 I played both the 2D and 3D versions multiple times and they were enjoyable every time. Killzone 3 was the nicest looking game on the show floor while also being fun to play, I can’t wait to dig a little deeper into the single player or see some details on the multiplayer. If your eager to see some more information check out the video above or the recently released screenshots below.

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What are your thoughts, eager for a new Killzone installment, still playing Killzone 2 or maybe Killzone 3 wasn’t on your radar until now. Whatever the case may be leave me some feedback in the comments section below.

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E3 Hands On: MotorStorm Apocalypse 3D

16 06 2010

 

While MotorStorm: Apocalypse wasn’t announced at E3 we did get the opportunity to hear more about the upcoming game from Evolutions Studios. As I took a tour around the Sony booth I had the opportunity to not only play MotorStorm: Apocalypse but play this title in 3D. Like the previous titles this installment will also focus on a specific location which is a major metropolitan city that has been ravaged by an earthquake and is still feelings those effects as you play.

The game appears to be a mixture of old school brutal off-road racing with the destructive enviroment and track altering explosions of the recently released Split/Second although you the driver do not trigger these events in any way. The demo was not very long, only one race,  but gave an accurate representation of what the team is trying to accomplish.

Lastly like the other 3D games that are set to released both versions, the regular and 3D version, will be included on the disc and if you have a 3D capable television you will be able to load directly into that mode. Since I did play it in 3D I can say the graphics were pretty impressive but certain not breathe taking. Still this is a title that I can’t wait to get my hands on but I will have to wait at least until 2011.

 If your eager for more information check out the newly released E3 trailer and screenshots below.

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What are your thoughts, eager for a new MotorStorm, excited about the new trailer? Let me know in the comment section below.

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