Killzone 2 Patch 1.20 is Live

6 03 2009


For all of those Killzone 2 fans out there, honestly who isn’t? You will be happy to hear that the new patch which will be released today, first in EU then here in the states among other things will fix the control issue a lot of people have been complaining about. I personally didn’t have a huge problem with it but I am glad Guerilla Games listened to their fans. Here is the full list of fixes.

* Stability issue regarding randomly named games resolved.
* Stability fix when rapidly tapping (X) can cause crash on spawn-select.
* Stability issue regarding Saboteur’s disguise ability resolved.
* Stability fix on ‘Creating game’ with a blank name.
* Stability fix for repeatedly entering exiting game.
* The Ignore list functionality corrected.
* Unlock of “Frontrunner” Medal now functioning correctly.
* Fix for incorrect award of win to clan not showing for game resolved.
* Battle Replay for Corinth Crossing not appearing correctly on
* Issue with not being able to defuse the Search and Destroy objective resolved.
* HUD issue correction during Assassination mode when playing as a Medic.
* Controller input tweaks and modifications.
* Fix for auto-lock on of shotgun exploit.
* Fix for D-Charge issues in Campaign mode.

Taken from here

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2 responses

10 03 2009
Killzone 2 Review « Beyond The D-Pad

[…] lay out. As far as the controller lag others have mentioned, that has already been fixed via their 1.20 patch. Is the game hard? No, it’s challenging but I enjoyed being challenged and finding alternate ways […]

1 04 2009
Month in Review: March « Beyond The D-Pad

[…] Killzone 2 Patch 1.20 is Live […]

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